1.播放音樂
import processing.sound.*;
SoundFile sound1,sound2,sound3;
void setup(){
size(400,300);
sound1 = new SoundFile(this,"In Game Music.mp3");
sound1.play();
}
void draw(){
}
import processing.sound.*;
SoundFile sound1,sound2,sound3;
void setup(){
size(400,300);
sound1 = new SoundFile(this,"In Game Music.mp3");
sound1.play();
}
void draw(){
}
2.切換舞台,切換音樂
3.簡化版import processing.sound.*;SoundFile sound1,sound2,sound3;void setup(){size(400,300);textSize(50);fill(255,0,0);sound1 = new SoundFile(this,"In Game Music.mp3");sound2 = new SoundFile(this,"Cannon Blast.mp3");sound1.play();}int stage =1;void draw(){background(255);if(stage==1){text("stage 1",100,100);}else if(stage==2){text("stage 2",100,100);}}void mousePressed(){if(stage==1){stage=2;sound1.stop();sound2.play();}else if(stage==2){stage=1;sound2.stop();sound1.play();}}
import processing.sound.*;SoundFile sound1,sound2,sound3;void setup(){size(400,300);}int stage =1;void draw(){background(255,255,0);fill(255,0,0);textSize(80);if(stage==1){text("stage 1",100,100);}else if(stage==2){text("stage 2",100,100);}}void mousePressed(){if(stage==1) stage=2;else if(stage==2) stage=1;}
void setup(){size(400,300);}float fruitX=200 , fruitY=150; //水果位置float fruitVX=1 , fruitVY=-1; //水果速度boolean flying=true;void draw(){background(255,255,0);ellipse(fruitX,fruitY,50,50);if(flying){fruitX += fruitVX;fruitY += fruitVY;}}void keyPressed(){flying=false;
5.水果可以飛起來(重力加速度)
void setup(){size(400,300);}float fruitX=200 , fruitY=300; //水果位置float fruitVX=2 , fruitVY=-13; //水果速度boolean flying=true;void draw(){background(255,255,0);ellipse(fruitX,fruitY,50,50);if(flying){fruitX += fruitVX;fruitY += fruitVY;fruitVY += 0.98/3; //重力加速度}}void keyPressed(){flying=false;fruitReset();//重新準備另一發水果}void fruitReset(){fruitX = random(100,300);fruitY = 300;//固定高度fruitVX = random(-2,+2);fruitVY = -13;flying = true;
6. class 物件
class Fruit{float x,y,vx,vy;boolean flying;PApplet sketch;Fruit(PApplet _sketch){sketch = _sketch;reset();}void reset(){x = sketch.random(100.0,300.0);y = 300;vx = sketch.random(-2,+2);vy = -13;flying = true;}void update(){x += vx;y += vy;vy += 0.98/3;}}Fruit fruit;void setup(){size(400,300);fruit = new Fruit(this);}void draw(){background(255,255,0);ellipse(fruit.x , fruit.y , 50 , 50);fruit.update();}void keyPressed(){fruit.reset();
7.水果有字母,三個一起跳
Fruit[] fruits;
void setup(){
size(400,300);
fruits = new Fruit[3];
for(int i=0;i<3;i++){
fruits[i] = new Fruit(this);
}
}
void draw(){
background(255,255,0);
for(int i=0;i<3;i++){
fill(255);
ellipse(fruits[i].x , fruits[i].y , 50 ,50);
textSize(30);
textAlign(CENTER,CENTER);
fill(0);text(fruits[i].c ,fruits[i].x ,fruits[i].y);
fruits[i].update();
}
}
void keyPressed(){
for(int i=0;i<3;i++){
if(keyCode == fruits[i].c){
fruits[i].reset();
}
}
}
void setup(){
size(400,300);
fruits = new Fruit[3];
for(int i=0;i<3;i++){
fruits[i] = new Fruit(this);
}
}
void draw(){
background(255,255,0);
for(int i=0;i<3;i++){
fill(255);
ellipse(fruits[i].x , fruits[i].y , 50 ,50);
textSize(30);
textAlign(CENTER,CENTER);
fill(0);text(fruits[i].c ,fruits[i].x ,fruits[i].y);
fruits[i].update();
}
}
void keyPressed(){
for(int i=0;i<3;i++){
if(keyCode == fruits[i].c){
fruits[i].reset();
}
}
}
另一分頁:
String line = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
class Fruit{
float x,y,vx,vy;
boolean flying;
char c; //水果對應字母
PApplet sketch;
Fruit(PApplet _sketch){
sketch = _sketch;
reset();
}
void reset(){
x = sketch.random(100.0,300.0);
y = 300;
vx = sketch.random(-2,+2);
vy = -13;
flying = true;
int i=int(random(26));
c = line.charAt(i);
}
void update(){
x += vx;
y += vy;
vy += 0.98/3;
}
}
class Fruit{
float x,y,vx,vy;
boolean flying;
char c; //水果對應字母
PApplet sketch;
Fruit(PApplet _sketch){
sketch = _sketch;
reset();
}
void reset(){
x = sketch.random(100.0,300.0);
y = 300;
vx = sketch.random(-2,+2);
vy = -13;
flying = true;
int i=int(random(26));
c = line.charAt(i);
}
void update(){
x += vx;
y += vy;
vy += 0.98/3;
}
}








沒有留言:
張貼留言