由於我的Gmail不能在學校開啟,我真的放棄圖檔了QQ
step1 - 1
上上週的程式小葉老師的github裡面有,或是用自己的
int [][]show={
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0}
};
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1,-2,-2,-3,-3,-4,-4,-5},
{-5,-6,-6,-7,-7,-7,-7,-7}
};
void setup()
{
size(500,300);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
}
void draw()
{
background(#F0B82C);
for (int x=50; x<=450; x+=50)
{
line( x, 50, x, 250);
}
for (int y=50; y<=250; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(show[i][j]==0)
{
fill(255);
ellipse( 50+25+j*50, 50+25+i*50, 40, 40);
}
else
{
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
}
void mousePressed()
{
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(dist(mouseX,mouseY,50+25+j*50,50+25+i*50)<20)
{
if( show[i][j]==0 ) show[i][j] = 1;
}
}
}
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id){
fill(255);
ellipse( x, y, 40, 40);
if(id>0)
{
fill(0);
text( name[id-1], x, y-3);
}
else
{
fill(255,0,0);
text( name2[-id-1], x, y-3);
}
}
---------------------------------------------------------------------------------------------------
step1 - 2
自動洗牌程式
int [][]show={
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0}
};
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1,-2,-2,-3,-3,-4,-4,-5},
{-5,-6,-6,-7,-7,-7,-7,-7}
};
void setup()
{
size(500,300);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
for(int k=0 ; k<1000 ; k++)
{
int i1=int(random(4)), j1=int(random(8));
int i2=int(random(4)), j2=int(random(8));
int temp=board[i1][j1];
board[i1][j1]=board[i2][j2];
board[i2][j2]=temp;
}
}
void draw()
{
background(#F0B82C);
for (int x=50; x<=450; x+=50)
{
line( x, 50, x, 250);
}
for (int y=50; y<=250; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(show[i][j]==0)
{
fill(255);
ellipse( 50+25+j*50, 50+25+i*50, 40, 40);
}
else
{
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
}
void mousePressed()
{
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(dist(mouseX,mouseY,50+25+j*50,50+25+i*50)<20)
{
if( show[i][j]==0 ) show[i][j] = 1;
}
}
}
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id){
fill(255);
ellipse( x, y, 40, 40);
if(id>0)
{
fill(0);
text( name[id-1], x, y-3);
}
else
{
fill(255,0,0);
text( name2[-id-1], x, y-3);
}
}
---------------------------------------------------------------------------------------------------
step1 - 3
綠色是等等要移動的棋子
int [][]show={
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0}
};
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1,-2,-2,-3,-3,-4,-4,-5},
{-5,-6,-6,-7,-7,-7,-7,-7}
};
void setup()
{
size(500,300);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
for(int k=0 ; k<1000 ; k++)
{
int i1=int(random(4)), j1=int(random(8));
int i2=int(random(4)), j2=int(random(8));
int temp=board[i1][j1];
board[i1][j1]=board[i2][j2];
board[i2][j2]=temp;
}
}
void draw()
{
background(#F0B82C);
for (int x=50; x<=450; x+=50)
{
line( x, 50, x, 250);
}
for (int y=50; y<=250; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(show[i][j]==0)
{
fill(255);
ellipse( 50+25+j*50, 50+25+i*50, 40, 40);
}
else
{
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
if(moving)
{
drawChess(50+25+moveJ*50, 50+25+moveI*50, 9);
}
}
int moveI=-1, moveJ=-1;
boolean moving = false;
void mousePressed()
{
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(dist(mouseX,mouseY,50+25+j*50,50+25+i*50)<20)
{
if( show[i][j]==0 ) show[i][j] = 1;
else
{
moveI = i;
moveJ = j;
moving = true;
}
}
}
}
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id){
fill(255);
ellipse( x, y, 40, 40);
if(id==9)
{
fill(0,255,0);
ellipse( x, y, 40, 40);
}
else if(id>0)
{
fill(0);
text( name[id-1], x, y-3);
}
else
{
fill(255,0,0);
text( name2[-id-1], x, y-3);
}
}
---------------------------------------------------------------------------------------------------
step1 - 4
修改程式用滑鼠移動象棋
int [][]show={
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0}
};
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1,-2,-2,-3,-3,-4,-4,-5},
{-5,-6,-6,-7,-7,-7,-7,-7}
};
void setup()
{
size(500,300);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
for(int k=0 ; k<1000 ; k++)
{
int i1=int(random(4)), j1=int(random(8));
int i2=int(random(4)), j2=int(random(8));
int temp=board[i1][j1];
board[i1][j1]=board[i2][j2];
board[i2][j2]=temp;
}
}
void draw()
{
background(#F0B82C);
for (int x=50; x<=450; x+=50)
{
line( x, 50, x, 250);
}
for (int y=50; y<=250; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(show[i][j]==0)
{
fill(255);
ellipse( 50+25+j*50, 50+25+i*50, 40, 40);
}
else
{
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
if(moving)
{
fill(0,255,0,128);
ellipse(50+25+moveJ*50, 50+25+moveI*50, 40, 40);
drawChess(mouseX, mouseY, moveID);
}
}
int moveI=-1, moveJ=-1, moveID=-1;
boolean moving = false;
void mousePressed()
{
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(dist(mouseX,mouseY,50+25+j*50,50+25+i*50)<20)
{
if( show[i][j]==0 ) show[i][j] = 1;
else
{
moveI = i;
moveJ = j;
moveID = board[i][j];
moving = true;
}
}
}
}
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id){
fill(255);
ellipse( x, y, 40, 40);
///if(id==9)
///{
/// fill(0,255,0);
/// ellipse( x, y, 40, 40);
///}
if(id>0)
{
fill(0);
text( name[id-1], x, y-3);
}
else
{
fill(255,0,0);
text( name2[-id-1], x, y-3);
}
}
---------------------------------------------------------------------------------------------------
1 - 5
吃棋子
int [][]show={
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0}
};
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1,-2,-2,-3,-3,-4,-4,-5},
{-5,-6,-6,-7,-7,-7,-7,-7}
};
void setup()
{
size(500,300);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
for(int k=0 ; k<1000 ; k++)
{
int i1=int(random(4)), j1=int(random(8));
int i2=int(random(4)), j2=int(random(8));
int temp=board[i1][j1];
board[i1][j1]=board[i2][j2];
board[i2][j2]=temp;
}
}
void draw()
{
background(#F0B82C);
for (int x=50; x<=450; x+=50)
{
line( x, 50, x, 250);
}
for (int y=50; y<=250; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(show[i][j]==0)
{
fill(255);
ellipse( 50+25+j*50, 50+25+i*50, 40, 40);
}
else
{
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
if(moving)
{
fill(0,255,0,128);
ellipse(50+25+moveJ*50, 50+25+moveI*50, 40, 40);
drawChess(mouseX, mouseY, moveID);
}
}
int moveI=-1, moveJ=-1, moveID=-1;
boolean moving = false;
void mousePressed()
{
for(int i=0; i<4; i++)
{
for(int j=0; j<8; j++)
{
if(dist(mouseX,mouseY,50+25+j*50,50+25+i*50)<20)
{
if( show[i][j]==0 ) show[i][j] = 1;
else
{
moveI = i;
moveJ = j;
moveID = board[i][j];
moving = true;
}
}
}
}
}
void mouseReleased()
{
for(int i=0 ; i<4 ; i++)
{
for(int j=0 ; j<8 ; j++)
{
if(dist(mouseX, mouseY, 50+25+j*50, 50+25+i*50)<20)
{
if(moving)
{
board[moveI][moveJ]=0;
board[i][j]=moveID;
moving = false;
}
}
}
}
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id)
{
if(id==0) return;
fill(255);
ellipse( x, y, 40, 40);
///if(id==9)
///{
/// fill(0,255,0);
/// ellipse( x, y, 40, 40);
///}
if(id>0)
{
fill(0);
text( name[id-1], x, y-3);
}
else
{
fill(255,0,0);
text( name2[-id-1], x, y-3);
}
}
---------------------------------------------------------------------------------------------------
step2 - 1
下載音樂到資料夾裡,然後播放音樂
import processing.sound.*;
void setup()
{
SoundFile file = new SoundFile(this, "音樂檔名");
}
void draw()
{
}
void mousePressed()
{
SoundFile file2 = new SoundFile(this, "音樂檔名");
file2.play();
}
---------------------------------------------------------------------------------------------------
step 2 - 2
可播放多首音樂,但要先下載起來
import processing.sound.*;
SoundFile file1, file2, file3, file4;
void setup()
{
file1 = new SoundFile(this, "音樂檔名");
file2 = new SoundFile(this, "音樂檔名");
file3 = new SoundFile(this, "音樂檔名");
file4 = new SoundFile(this, "音樂檔名");
file1.play();
}
void draw()
{
}
void mousePressed()
{
file2.play();
}
void keyPressed()
{
file3.play();
}
沒有留言:
張貼留言