象棋
1 - 1 棋盤
size(500,600);
for(int x=50 ; x<=450 ; x+=50)
{
line( x, 50, x, 500);
}
for(int y=50 ; y<=500 ; y+=50)
{
line( 50, y, 450, y);
}
1 - 2 分割棋盤,加上編號
int [][]board={
{4,5,3,2,1,2,3,5,4},
{0,0,0,0,0,0,0,0,0},
{0,6,0,0,0,0,0,0,0},
{1,0,1,0,1,0,1,0,1},
};
void setup()
{
size(500,600);
}
void draw()
{
for(int x=50 ; x<=450 ; x+=50)
{
line( x, 50, x, 250);
line( x, 300, x, 500);
}
for(int y=50 ; y<=500 ; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0 ; i<4 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
text(board[i][j], 50+j*50 , 50+i*50);
}
}
}
1 - 3 加上棋子
int [][]board={
{4,5,3,2,1,2,3,5,4},
{0,0,0,0,0,0,0,0,0},
{0,6,0,0,0,0,0,6,0},
{7,0,7,0,7,0,7,0,7},
};
String [] name = {"將","士","象","車","馬","包","卒"};
void setup()
{
size(500,600);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
}
void draw()
{
for(int x=50 ; x<=450 ; x+=50)
{
line( x, 50, x, 250);
line( x, 300, x, 500);
}
for(int y=50 ; y<=500 ; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0 ; i<4 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
int id = board[i][j];
if(id==0) continue;
text(name[id-1], 50+j*50 , 50+i*50);
}
}
}
1 - 4 完成象棋
int [][]board={
{ 4, 5, 3, 2, 1, 2, 3, 5, 4},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 6, 0, 0, 0, 0, 0, 6, 0},
{ 7, 0, 7, 0, 7, 0, 7, 0, 7},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{-7, 0,-7, 0,-7, 0,-7, 0,-7},
{ 0,-6, 0, 0, 0, 0, 0,-6, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{-4,-5,-3,-2,-1,-2,-3,-5,-4},
};
String [] name = {"將","士","象","車","馬","包","卒"};
String [] name2 = {"帥","仕","相","俥","傌","炮","兵"};
void setup()
{
size(500,600);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
}
void draw()
{
for(int x=50 ; x<=450 ; x+=50)
{
line( x, 50, x, 250);
line( x, 300, x, 500);
}
for(int y=50 ; y<=500 ; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0 ; i<10 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
int id = board[i][j];
if(id==0) continue;
if(id>0)
{
fill(255);
ellipse(50+j*50, 50+i*50, 40, 40);
fill(0);
text(name[id-1], 50+j*50, 50+i*50-3);
}
else if(id<0)
{
fill(255);
ellipse(50+j*50, 50+i*50, 40, 40);
fill(255,0,0);
text(name2[-id-1], 50+j*50, 50+i*50-3);
}
}
}
}
1 - 5 滑鼠點擊可以增加棋子
int [][]board={
{ 4, 5, 3, 2, 1, 2, 3, 5, 4},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 6, 0, 0, 0, 0, 0, 6, 0},
{ 7, 0, 7, 0, 7, 0, 7, 0, 7},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{-7, 0,-7, 0,-7, 0,-7, 0,-7},
{ 0,-6, 0, 0, 0, 0, 0,-6, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{-4,-5,-3,-2,-1,-2,-3,-5,-4},
};
String [] name = {"將","士","象","車","馬","包","卒"};
String [] name2 = {"帥","仕","相","俥","傌","炮","兵"};
void setup()
{
size(500,600);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
}
void draw()
{
for(int x=50 ; x<=450 ; x+=50)
{
line( x, 50, x, 250);
line( x, 300, x, 500);
}
for(int y=50 ; y<=500 ; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0 ; i<10 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
int id = board[i][j];
if(id==0) continue;
if(id>0)
{
fill(255);
ellipse(50+j*50, 50+i*50, 40, 40);
fill(0);
text(name[id-1], 50+j*50, 50+i*50-3);
}
else if(id<0)
{
fill(255);
ellipse(50+j*50, 50+i*50, 40, 40);
fill(255,0,0);
text(name2[-id-1], 50+j*50, 50+i*50-3);
}
}
}
}
void mousePressed()
{
for(int i=0 ; i<10 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
if(dist(mouseX, mouseY, 50+j*50, 50+i*50)<20)
{
board[i][j]=1;
}
}
}
}
1 - 6 更改背景,可以拖曳棋子移動
int [][]board={
{ 4, 5, 3, 2, 1, 2, 3, 5, 4},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 6, 0, 0, 0, 0, 0, 6, 0},
{ 7, 0, 7, 0, 7, 0, 7, 0, 7},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{-7, 0,-7, 0,-7, 0,-7, 0,-7},
{ 0,-6, 0, 0, 0, 0, 0,-6, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0},
{-4,-5,-3,-2,-1,-2,-3,-5,-4},
};
String [] name = {"將","士","象","車","馬","包","卒"};
String [] name2 = {"帥","仕","相","俥","傌","炮","兵"};
void setup()
{
size(500,600);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
}
void draw()
{
background(#F0B82C);
for(int x=50 ; x<=450 ; x+=50)
{
line( x, 50, x, 250);
line( x, 300, x, 500);
}
for(int y=50 ; y<=500 ; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0 ; i<10 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
int id = board[i][j];
if(id==0) continue;
if(id>0)
{
fill(255);
ellipse(50+j*50, 50+i*50, 40, 40);
fill(0);
text(name[id-1], 50+j*50, 50+i*50-3);
}
else if(id<0)
{
fill(255);
ellipse(50+j*50, 50+i*50, 40, 40);
fill(255,0,0);
text(name2[-id-1], 50+j*50, 50+i*50-3);
}
}
}
if(handChess!=0) ellipse(mouseX, mouseY, 40, 40);
}
int handChess=0;
void mousePressed()
{
for(int i=0 ; i<10 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
if(dist(mouseX, mouseY, 50+j*50, 50+i*50)<20)
{
handChess = board[i][j];
board[i][j]=0;
}
}
}
}
void mouseReleased()
{
int i = (mouseY+25-50)/50;
int j = (mouseX+25-50)/50;
board[i][j] = handChess;
handChess = 0;
}
2 - 1 暗棋
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1,-2,-2,-3,-3,-4,-4,-5},
{-5,-6,-6,-7,-7,-7,-7,-7}
};
void setup()
{
size(500,400);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
}
void draw()
{
background(#F0B82C);
for(int x=50 ; x<=450 ; x+=50)
{
line( x, 50, x, 250);
}
for(int y=50 ; y<=500 ; y+=50)
{
line( 50, y, 450, y);
}
for(int i=0 ; i<10 ; i++)
{
for(int j=0 ; j<9 ; j++)
{
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
String [] name = {"將","士","象","車","馬","包","卒"};
String [] name2 = {"帥","仕","相","俥","傌","炮","兵"};
}
void drawChess(int x, int y, int id)
{
fill(255);
ellipse(x, y, 40, 40);
if(id>0)
{
fill(0);
text(name[id-1], x, y-3);
}
else
{
fill(255, 0, 0);
text(name2[-id-1], x, y-3);
}
}
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