橢圓往下直直落!反彈的設定於10,11行
超級好玩 可以彈回去了!!!
可縮放的彈力板
void setup(){
size (500,500);
}
float x=250, y=250;
float vx=2.0, vy=-1.5;
float boardX,boardY, boardW=100, boardH=20;
void draw(){
boardX= mouseX-boardW/2;
background(#FFFFC2);//背景除殘影
rect(boardX,boardY,boardW,boardH);//控制的板子
ellipse(x,y,10,10);//橢圓
x=x+vx;
y=y+vy;
if(x>500)vx=-vx;
if(y<0)vy=-vy;
if(x<0)vx=-vx;
if((y>boardY && y<boardY+boardH) &&
(x>boardX && x<boardX+boardW)){
vy=-vy;
vx+=(mouseX-pmouseX)/2;//滑鼠移速
}
if(mousePressed && mouseButton==LEFT) boardW*=1.01;
if(mousePressed && mouseButton==RIGHT) boardW *=0.99;
}
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下棋
擺設棋盤樣式 用了兩個迴圈void setup(){
size(500,500);
}
int [] [] go = {
{0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,0,1},
{0,1,0,0,0,0,0,0,1},
{0,0,0,0,1,0,1,0,1},
{0,0,0,0,0,0,0,0,1},
{0,0,0,0,0,0,0,2,1},
{0,0,0,0,0,0,0,2,1},
{0,0,0,0,0,0,2,0,1},
{0,0,0,0,0,2,0,0,1},
};
int N=0;
void mousePressed(){
int j=(mouseX-25)/50;
int i=(mouseY-25)/50;
go[i][j]=(N%2==0)? 1:2;
N++;
}
void draw(){
background(246,194,108);
for(int i=1;i<=9;i++){
line(50,50*i,450,50*i);
line(50*i,50,50*i,450);
}
for(int i=0;i<9;i++){
for(int j=0;j<9;j++){
if(go[i][j]==1){
fill(0);
ellipse(50+j*50,50+i*50,40,40);
}else if(go[i][j]==2){
fill(255);
ellipse(50+j*50,50+i*50,40,40);
}
}
}
}
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反紅處來設定下棋函式 超酷 做出互動式棋盤







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