2022年9月26日 星期一

(OwO)week04_9/26

 














最終的程式碼



void setup(){
  
  size(500,500);
}
float x=250,y=250;///變數位置精確
float vx=2.0 , vy = -2.5;
float boardX,boardY=470,boardW=100,boardH=20;
void draw(){
  boardX = mouseX-boardW/2;
  background(#FFFFF2);
  rect (boardX,boardY,boardW,boardH);//板子
  ellipse(x,y,10,10);//橢圓
  x = x+ vx;
  y = y+ vy;
  if(x >500) vx = -vx;
  if(y < 0) vy = -vy;
  if(x<0) vx = -vx;
  if( (y>boardY && y<boardY+boardH) && ( x>boardX && x<boardX+boardW))
  {
    vy=-vy;
    vx+=(mouseX-pmouseX)/2;//mouse移動速度
  }
  if(mousePressed && mouseButton==LEFT) boardW*=1.01;
  if(mousePressed && mouseButton==RIGHT) boardW*=0.99;
}









圍棋



void setup(){
  size(500,500);
}
void draw(){
  for(int x=50;x<=450;x+=50){
      for(int y=50;y<=450;y+=50){
          ellipse(x,y,50,50);
      }
  }
  
}




最終圍棋



void setup(){
  size(500,500);
}
int [][] go={
  {0,0,0,0,0,0,0,0,1},
  {0,0,0,0,0,0,0,0,1},
  {0,1,0,0,0,0,0,0,1},
  {0,0,0,0,0,0,0,0,1},
  {0,0,0,0,0,0,0,0,1},
  {0,0,0,0,0,0,0,0,0},
  {0,0,0,0,0,0,0,0,0},
  {0,0,0,0,0,0,0,0,0},
  {0,0,0,0,0,0,0,0,0},
};
int N=0;
void mousePressed(){
 int j =(mouseX-25)/50;//對應x座標
 int i =(mouseY-25)/50;
 go[i][j] = (N%2==0)?1:2;///if(N%2==0用1,否則2
 N++;
  
}
void draw(){
  background(246,194,108);
  for(int i=1;i<=9;i++){
  line(50,50*i,450,50*i);
  line(50*i,50,50*i,450);
  }

  for(int i=0;i<9;i++){
      for(int j=0;j<9;j++){
        if(go[i][j]==1) {
        fill(0);
        ellipse(50+j*50,50+i*50,40,40);
      }else if(go[i][j]==2){
      fill(255);
      ellipse(50+j*50,50+i*50,40,40);
      }
     }
  }
}



























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