修改上週程式
void setup(){
size(500,500);
PFont font=createFont("標楷體",40);
textFont(font);
myShuffle();
}
void myShuffle(){
String []flower={"黑桃","紅心","方塊","梅花"};
face1=flower[int(random(4))]+int(random(13)+1);
face2=flower[int(random(4))]+int(random(13)+1);
face3=flower[int(random(4))]+int(random(13)+1);
face4=flower[int(random(4))]+int(random(13)+1);
}
void mousePressed(){
myShuffle();
}
String face1,face2,face3,face4;
void draw(){
drawPokerCard(100,100,face1);
drawPokerCard(130,150,face2);
drawPokerCard(160,200,face3);
drawPokerCard(190,250,face4);
}
void drawPokerCard(int x,int y,String face){
int w=25;
fill(255);
rect(x-w/2,y-w/2,150+w,250+w,20);
fill(#629BE3);
rect(x,y,150,250,20);
if(face.indexOf("黑桃")==-1 && face.indexOf("梅花")==-1) fill(#FF0000);
else fill(0);
textSize(40);
text(face,x,y+40);
}
=========================================================================
void setup(){
size(500,500);
PFont font=createFont("標楷體",40);
textFont(font);
myShuffle();
}
void myShuffle(){
String []flower={"黑桃","紅心","方塊","梅花"};
face1=flower[int(random(4))]+int(random(13)+1);
face2=flower[int(random(4))]+int(random(13)+1);
face3=flower[int(random(4))]+int(random(13)+1);
face4=flower[int(random(4))]+int(random(13)+1);
}
void mousePressed(){
myShuffle();
}
String face1,face2,face3,face4;
void draw(){
drawPokerCard(100,100,face1);
drawPokerCard(130,150,face2);
drawPokerCard(160,200,face3);
drawPokerCard(190,250,face4);
}
void drawPokerCard(int x,int y,String face){
int w=25;
fill(255);
rect(x-w/2,y-w/2,150+w,250+w,20);
fill(#629BE3);
rect(x,y,150,250,20);
if(face.indexOf("黑桃")==-1 && face.indexOf("梅花")==-1) fill(#FF0000);
else fill(0);
textSize(40);
text(face,x,y+40);
}
void setup()
{
PFont font=createFont("標楷體",10);
textFont(font);
size(700,700);
}
String []faces={
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"紅心A","紅心2","紅心3","紅心4","紅心5","紅心6","紅心7","紅心8","紅心9","紅心10","紅心J","紅心Q","紅心K",
"方塊A","方塊2","方塊3","方塊4","方塊5","方塊6","方塊7","方塊8","方塊9","方塊10","方塊J","方塊Q","方塊K",
"梅花A","梅花2","梅花3","梅花4","梅花5","梅花6","梅花7","梅花8","梅花9","梅花10","梅花J","梅花Q","梅花K"
};
void draw(){
background(#629BE3);
for(int i=0;i<52;i++){
int x=(i%10)*60;//除法10的餘數(個位數)
int y=int(i/10)*120;//十位數
fill(255);rect(x,y,60,120);
fill(0); text(faces[i],x+25,y+80);
}
}
=========================================================================
void setup(){
size(500,500);
PFont font=createFont("標楷體",40);
textFont(font);
myShuffle();
}
String []faces={
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"紅心A","紅心2","紅心3","紅心4","紅心5","紅心6","紅心7","紅心8","紅心9","紅心10","紅心J","紅心Q","紅心K",
"方塊A","方塊2","方塊3","方塊4","方塊5","方塊6","方塊7","方塊8","方塊9","方塊10","方塊J","方塊Q","方塊K",
"梅花A","梅花2","梅花3","梅花4","梅花5","梅花6","梅花7","梅花8","梅花9","梅花10","梅花J","梅花Q","梅花K"
};
String face1,face2,face3,face4;
void myShuffle(){
for(int k=0;k<10000;k++){
int a=int(random(52));
int b=int(random(52));
//目標:faces[a] vs faces[b]交換
String temp=faces[a];
faces[a]=faces[b];
faces[b]=temp;
}
face1=faces[0];
face2=faces[1];
face3=faces[2];
face4=faces[3];
}
void mousePressed(){
myShuffle();
}
void draw(){
drawPokerCard(100,100,face1);
drawPokerCard(130,150,face2);
drawPokerCard(160,200,face3);
drawPokerCard(190,250,face4);
}
void drawPokerCard(int x,int y,String face){
int w=25;
fill(255);
rect(x-w/2,y-w/2,150+w,250+w,20);
fill(#629BE3);
rect(x,y,150,250,20);
if(face.indexOf("黑桃")==-1 && face.indexOf("梅花")==-1) fill(#FF0000);
else fill(0);
textSize(40);
text(face,x,y+40);
}
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