step01
播放音樂
```java
import processing.sound.*;
SoundFile sound1,sound2,sound3;
void setup()
{
size(400,300);
sound1=new SoundFile(this,"Intro Song_Final.mp3");
sound1.play();
}
void draw()
{
}
```
```java
import processing.sound.*;
SoundFile sound1,sound2,sound3;
void setup()
{
size(400,300);
textSize(50);
fill(255,0,0);
sound1=new SoundFile(this,"Intro Song_Final.mp3");
sound2=new SoundFile(this,"In Game Music.mp3");
sound1.play();
}
int stage=1;
void draw()
{
background(255);
if(stage==1) text("stage 1",100,100);
else if(stage==2) text("stage 2",100,100);
}
void mousePressed()
{
if(stage==1)
{
stage=2;
sound1.stop();
sound2.play();
}
else if(stage==2)
{
stage=1;
sound2.stop();
sound1.play();
}
}
```
```java
void setup()
{
size(400,300);
}
int stage=1;
void draw()
{
background(255,0,0);
textSize(80);
if(stage==1) text("stage 1",100,100);
else if(stage==2) text("stage 2",100,100);
}
void mousePressed()
{
if(stage==1) stage=2;
else if(stage==2) stage=1;
}
```
step02
會飛的水果
```java
void setup()
{
size(400,300);
}
float fruitX=200,fruitY=150;
float fruitVX=1,fruitVY=-1;
boolean flying=true;//布林變數
void draw()
{
background(255,255,0);
ellipse(fruitX,fruitY,50,50);
if(flying)
{
fruitX+=fruitVX;
fruitY+=fruitVY;
}
}
void keyPressed()
{
flying=false;
}
```
```java
void setup()
{
size(400,300);
}
float fruitX=200,fruitY=300;
float fruitVX=2,fruitVY=-13;
boolean flying=true;//布林變數
void draw()
{
background(255,255,0);
ellipse(fruitX,fruitY,50,50);
if(flying)
{
fruitX+=fruitVX;
fruitY+=fruitVY;
fruitVY+=0.98/3;//重力加速度
}
}
void keyPressed()
{
flying=false;
fruitReset();//再生一顆水果
}
void fruitReset()
{
fruitX=random(100,300);
fruitY=300;//固定高度
fruitVX=random(-2,+2);
fruitVY=-13;
flying=true;
}
```
step03
用class再生水果
```java
class Fruit
{
float x,y,vx,vy;
boolean flying;
PApplet sketch;//讓random可以使用
Fruit(PApplet _sketch)
{
sketch=_sketch;
reset();
}
void reset()
{
x=sketch.random(100, 300);
y=300;
vx=sketch.random(-2,+2);
vy=-13;
flying=true;
}
void update()
{
x+=vx;
y+=vy;
vy+=0.98/3;
}
}
Fruit fruit;
void setup()
{
size(400,300);
fruit=new Fruit(this);
}
void draw()
{
background(255,255,0);
ellipse(fruit.x,fruit.y,50,50);
fruit.update();
}
void keyPressed()
{
fruit.reset();
}
```
.png)
.png)
.png)
.png)
.png)
.png)
沒有留言:
張貼留言