import processing.sound.*;
SoundFile sound1,sound2,sound3;
//存檔,把音樂直接拉進資料夾
void setup(){
size(400,300);
sound1=new SoundFile(this,"In Game Music.mp3");
sound1.play();
}
void draw(){
}
import processing.sound.*;
SoundFile sound1,sound2,sound3;
//存檔,把音樂直接拉進資料夾
void setup(){
size(400,300);
textSize(50);
fill(255,0,0);
sound1=new SoundFile(this,"In Game Music.mp3");
sound2=new SoundFile(this,"Monkey 1.mp3");
sound1.play();
}
int stage =1; //1,2,3
void draw(){
background(255);
if(stage==1){//舞台1
text("stage 1",100,100);
}else if(stage==2){//舞台2
text("stage 2",100,100);
}
}
void mousePressed(){
if(stage==1){
stage=2;
sound1.stop();
sound2.play();
}else if(stage==2){
stage=1;
sound2.stop();
sound1.play();
}
}
size(400,300);
}
int stage=1;
void draw(){
background(0,255,0); //背景顏色
fill(255,0,0); //字顏色
textSize(80);
if(stage==1){
text("stage 1",100,100);
}else if(stage==2){
text("stage 2",100,100);
}
}
void mousePressed(){
if(stage==1)stage=2;
else if(stage==2)stage=1;
}
void setup(){
size(400,300);
}
float fruitX=200,fruitY=150;
float fruitVX=1,fruitVY=-1;
boolean flying=true;
void draw(){
background(255,255,0);
ellipse(fruitX,fruitY,50,50);
if(flying){
fruitX+=fruitVX;
fruitY+=fruitVY;
}
}
void keyPressed(){
flying=false;
}
void setup(){
size(400,300);
}
float fruitX=200,fruitY=300;
float fruitVX=2,fruitVY=-13;
boolean flying=true;
void draw(){
background(255,255,0);
ellipse(fruitX,fruitY,50,50);
if(flying){
fruitX+=fruitVX;
fruitY+=fruitVY;
fruitVY += 0.98/3;
}
}
void keyPressed(){
flying=false;
fruitReset();
}
void fruitReset(){
fruitX=random(100,300);
fruitY=300;
fruitVX=random(-2,+2);
fruitVY=-13;
flying=true;
}
class Fruit{
float x,y,vx,vy;
boolean flying;
PApplet sketch;
Fruit(PApplet _sketch){
sketch = _sketch;
reset();
}
void reset(){
x = sketch.random(100.0,300.0);
y=300;
vx = sketch.random(-2,+2);
vy = -13;
flying = true;
}
void update(){
x += vx;
y += vy;
vy += 0.98/3;
}
}
Fruit fruit;
void setup(){
size(400,300);
fruit = new Fruit(this);
}
void draw(){
background(255,255,0);
ellipse(fruit.x,fruit.y,50,50);
fruit.update();
}
void keyPressed(){
fruit.reset();
}
Fruit[] fruits;
void setup(){
size(400,300);
fruits = new Fruit[3];
for(int i=0;i<3;i++){
fruits[i] = new Fruit(this);
}
}
void draw(){
background(255,255,0);
for(int i=0;i<3;i++){
fill(255);
ellipse(fruits[i].x , fruits[i].y , 50 ,50);
textSize(30);
textAlign(CENTER,CENTER);
fill(0);text(fruits[i].c ,fruits[i].x ,fruits[i].y);
fruits[i].update();
}
}
void keyPressed(){
for(int i=0;i<3;i++){
if(keyCode == fruits[i].c){
fruits[i].reset();
}
}
}
另一個
String line = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
class Fruit{
float x,y,vx,vy;
boolean flying;
char c; //水果對應字母
PApplet sketch;
Fruit(PApplet _sketch){
sketch = _sketch;
reset();
}
void reset(){
x = sketch.random(100.0,300.0);
y = 300;
vx = sketch.random(-2,+2);
vy = -13;
flying = true;
int i=int(random(26));
c = line.charAt(i);
}
void update(){
x += vx;
y += vy;
vy += 0.98/3;
}
}
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