2022年10月3日 星期一

Week05_Yiting

 象棋

1.

(1)劃格線

先製作棋盤

程式碼:
size(500,700);
  line(x,50,x,500);///(x,開始的座標,x,結束的座標)
}///10條線
for(int y=50;y<=500;y+=50){
  line(50,y,450,y);
}
for(int x=50;x<=450;x+=50){


(2)畫棋盤


 將上面的程式碼改一下,會更像棋盤
程式碼:
int [][]board={
  {4, 5, 3, 2, 1, 2, 3, 5, 4},///1=將 2=士 3=象 4=車 5=馬 6=包
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 6, 0, 0, 0, 0, 0, 0, 0},
  {1, 0, 1, 0, 1, 0, 1, 0, 1},

};///象棋
void setup() {
  size(500, 550);
}
void draw() {
   for (int x=50; x<=450; x+=50) {///起始座標為50,畫到座標450結束,每50座標畫一條線
    line(x, 50, x, 250);///(x,開始的座標,x,結束的座標)
    line(x, 300, x, 500);
  }
    for (int y=50; y<=500; y+=50) {///起始座標為50,畫到座標450結束,每50座標畫一條線
    line(50, y, 450, y);
  }
  for (int i=0; i<4; i++) {
    for (int j=0;j<9;j++){
      text(board[i][j],50+j*50,50+i*50);

    }
  }
}

(3)將數字改成國字
將數字改成國字

程式碼:

int [][]board={
  {4, 5, 3, 2, 1, 2, 3, 5, 4},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 6, 0, 0, 0, 0, 0, 0, 0},
  {1, 0, 1, 0, 1, 0, 1, 0, 1},
};
String[]name={"將","士","象","車","馬","包","卒"};///中文字
void setup() {
  size(500, 550);
  PFont font = createFont("標楷體",30);
  textFont(font);
  textAlign(CENTER,CENTER);///將字放在中間
}
void draw() {
  for (int x=50; x<=450; x+=50) {
    line(x, 50, x, 250);
    line(x,300,x,500);
  }
  for (int y=50; y<=500; y+=50) {
    line(50, y, 450, y);
  }
  for (int i=0; i<4; i++) {
    for (int j=0;j<9;j++){
      int id =board[i][j];
      if(id==0)continue;
      text(name[id-1],50+j*50,50+i*50);
    }
  }
}

(4)完成象棋


程式碼:

int [][]board={
  {4, 5, 3, 2, 1, 2, 3, 5, 4},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 6, 0, 0, 0, 0, 0, 6, 0},
  {7, 0, 7, 0, 7, 0, 7, 0, 7},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {-7, 0, -7, 0, -7, 0, -7, 0, -7},
  {0, -6, 0, 0, 0, 0, 0, -6, 0},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {-4, -5, -3, -2, -1, -2, -3, -5, -4},
};
String[]name={"將", "士", "象", "車", "馬", "包", "卒"};
String[]name2={"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void setup() {
  size(500, 550);
  PFont font = createFont("標楷體", 30);
  textFont(font);
  textAlign(CENTER, CENTER);
}
void draw() {
  for (int x=50; x<=450; x+=50) {
    line(x, 50, x, 250);
    line(x, 300, x, 500);
  }
  for (int y=50; y<=500; y+=50) {
    line(50, y, 450, y);
  }
  for (int i=0; i<10; i++) {
    for (int j=0; j<9; j++) {
      int id =board[i][j];
      if (id==0)continue;
      if (id>0) {///如果上面{}裡的數字是正的
        fill(255);///圓形填充白色
        ellipse(50+j*50, 50+i*50, 40, 40);
        fill(0);///字黑色
        text(name[id-1], 50+j*50, 50+i*50-3);
      } else if (id<0) {///如果{}內是負的
        fill(255);///圓形填充白色
        ellipse(50+j*50, 50+i*50, 40, 40);
        fill(255, 0, 0);///字變紅色
        text(name2[-id-1], 50+j*50, 50+i*50-3);
      }
    }
  }
}

(5)增加滑鼠互動

增加按滑鼠即可增加象棋

程式碼:
int [][]board={
  {4, 5, 3, 2, 1, 2, 3, 5, 4},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 6, 0, 0, 0, 0, 0, 6, 0},
  {7, 0, 7, 0, 7, 0, 7, 0, 7},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {-7, 0, -7, 0, -7, 0, -7, 0, -7},
  {0, -6, 0, 0, 0, 0, 0, -6, 0},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {-4, -5, -3, -2, -1, -2, -3, -5, -4},
};
String[]name={"將", "士", "象", "車", "馬", "包", "卒"};
String[]name2={"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void setup() {
  size(500, 550);
  PFont font = createFont("標楷體", 30);
  textFont(font);
  textAlign(CENTER, CENTER);
}
void draw() {
  for (int x=50; x<=450; x+=50) {
    line(x, 50, x, 250);
    line(x, 300, x, 500);
  }
  for (int y=50; y<=500; y+=50) {
    line(50, y, 450, y);
  }
  for (int i=0; i<10; i++) {
    for (int j=0; j<9; j++) {
      int id =board[i][j];
      if (id==0)continue;
      if (id>0) {
        fill(255);
        ellipse(50+j*50, 50+i*50, 40, 40);
        fill(0);
        text(name[id-1], 50+j*50, 50+i*50-3);
      } else if (id<0) {
        fill(255);
        ellipse(50+j*50, 50+i*50, 40, 40);
        fill(255, 0, 0);
        text(name2[-id-1], 50+j*50, 50+i*50-3);
      }
    }
  }
}
void mousePressed() {
  for (int i=0; i<10; i++) {
    for (int j=0; j<9; j++) {
      if (dist(mouseX, mouseY, 50+j*50, 50+i*50)<20){
        board[i][j]=1;

     }
   }
 }
}

(6)使棋子可以跟著滑鼠移動

可以點選一個棋子,將它拿起,再放在想要放的位置
程式碼:

int [][]board={
  {4, 5, 3, 2, 1, 2, 3, 5, 4},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 6, 0, 0, 0, 0, 0, 6, 0},
  {7, 0, 7, 0, 7, 0, 7, 0, 7},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {-7, 0, -7, 0, -7, 0, -7, 0, -7},
  {0, -6, 0, 0, 0, 0, 0, -6, 0},
  {0, 0, 0, 0, 0, 0, 0, 0, 0},
  {-4, -5, -3, -2, -1, -2, -3, -5, -4},
};
String[]name={"將", "士", "象", "車", "馬", "包", "卒"};
String[]name2={"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void setup() {
  size(500, 550);
  PFont font = createFont("標楷體", 30);
  textFont(font);
  textAlign(CENTER, CENTER);
}
void draw() {
  background(#F0B82C);///要改背景才不會有殘影
  for (int x=50; x<=450; x+=50) {
    line(x, 50, x, 250);
    line(x, 300, x, 500);
  }
  for (int y=50; y<=500; y+=50) {
    line(50, y, 450, y);
  }
  for (int i=0; i<10; i++) {
    for (int j=0; j<9; j++) {
      int id =board[i][j];
      if (id==0)continue;
      if (id>0) {
        fill(255);
        ellipse(50+j*50, 50+i*50, 40, 40);
        fill(0);
        text(name[id-1], 50+j*50, 50+i*50-3);
      } else if (id<0) {
        fill(255);
        ellipse(50+j*50, 50+i*50, 40, 40);
        fill(255, 0, 0);
        text(name2[-id-1], 50+j*50, 50+i*50-3);
      }
    }
  }
  if(handChess!=0)ellipse(mouseX,mouseY,40,40);
}
int handChess=0;
void mousePressed() {
  for (int i=0; i<10; i++) {
    for (int j=0; j<9; j++) {
      if (dist(mouseX, mouseY, 50+j*50, 50+i*50)<20){
        handChess=board[i][j];
        board[i][j]=0;///棋盤上的棋子消失(選取中)
     }
   }
 }
}
void mouseReleased(){///另一種四捨五入
  int i=(mouseY+25-50)/50;
  int j=(mouseX+25-50)/50;
  board[i][j]=handChess;///棋子放在棋盤上
  handChess=0;
}

(7)暗棋

程式碼:

int [][]board={
  { 1, 2, 2, 3, 3, 4, 4, 5},
  { 5, 6, 6, 7, 7, 7, 7, 7},
  {-1,-2,-2,-3,-3,-4,-4,-5},
  {-5,-6,-6,-7,-7,-7,-7,-7}
}; //暗棋的格子,比較少 
void setup(){
  size(500,400);
  PFont font = createFont("標楷體", 30);
  textFont(font);
  textAlign(CENTER, CENTER);
}
void draw(){
  background(#F0B82C);
  for (int x=50; x<=450; x+=50) {
    line( x, 50, x, 250);
  }
  for (int y=50; y<=250; y+=50) {
    line( 50, y, 450, y);
  }  
  for(int i=0; i<4; i++){
    for(int j=0; j<8; j++){
      int id = board[i][j];
      drawChess(50+25+j*50, 50+25+i*50, id);
    }
  }
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id){
    fill(255);
    ellipse( x, y, 40, 40);
    if(id>0){//黑
      fill(0);
      text( name2[id-1], x, y-3);
    }else{//紅
      fill(255,0,0);
      text( name2[-id-1], x, y-3);
    }
}




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