2022年10月3日 星期一

week05

 
//畫棋盤

//等差級數:500,100,150,200,250,300,350,400,450

//  for(int x=50;x<=450;x+=50)\

size(500,700);

for(int x=50;x<=450;x+=50)

{

  line(x,50,x,500);

}

//10條

for(int y=50;y<=500;y+=50)

{

  line(50,y,450,y);

}


//畫棋子(要下棋,要互動)

int [][]board={

  {4,5,3,2,1,2,3,5,4},

  {0,0,0,0,0,0,0,0,0},

  {0,6,0,0,0,0,0,0,0},

  {1,0,1,0,1,0,1,0,1},

};//1:將 2:士 3:象 4:車 5:馬 6:卒

void setup(){

  size(500,550);

}

void draw(){

  for(int x=50;x<=450;x+=50){

    line(x,50,x,250);

    line(x,300,x,500);

  }

  //10條

  for(int y=50;y<=500;y+=50){

  line(50,y,450,y);

  }

  for(int i=0;i<4;i++){

    for(int j=0;j<9;j++){

      text(board[i][j],50+j*50,50+i*50);

    }

  }

}




//畫棋子(要下棋,要互動)
int [][]board={

  {4,5,3,2,1,2,3,5,4},

  {0,0,0,0,0,0,0,0,0},

  {0,6,0,0,0,0,0,0,0},

  {1,0,1,0,1,0,1,0,1},

};//1:將 2:士 3:象 4:車 5:馬 6:卒

String [] name ={"將","士","象","車","馬","卒"};

void setup(){

  size(500,550);

  PFont font = createFont("標楷體",30);

  textFont(font);

  textAlign(CENTER,CENTER);

}

void draw(){

  for(int x=50;x<=450;x+=50){

    line(x,50,x,250);

    line(x,300,x,500);

  }

  //10條

  for(int y=50;y<=500;y+=50){

  line(50,y,450,y);

  }

  for(int i=0;i<4;i++){

    for(int j=0;j<9;j++){

      int id = board[i][j];//1開始

      if(id==0)continue;//陣列請回去(繼續)

      text(name[id-1],50+j*50,50+i*50);

    }

  }

}


int [][]board = {

  {4, 5, 3, 2, 1, 2, 3, 5, 4},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {0, 6, 0, 0, 0, 0, 0, 6, 0},

  {7, 0, 7, 0, 7, 0, 7, 0, 7},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {-7, 0, -7, 0, -7, 0, -7, 0, -7},

  {0, -6, 0, 0, 0, 0, 0, -6, 0},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {-4, -5, -3, -2, -1, -2, -3, -5, -4},

};///1:將2:士3:象4:車5:馬6:包7:卒

String []name = {"將", "士", "象", "車", "馬", "包", "卒"};

String []name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};

void setup() {

  size(500, 700);

  PFont font = createFont("標楷體", 30);

  textFont(font);

  textAlign(CENTER, CENTER);

}

void draw() {

  for (int x=50; x<=450; x+=50) {

    line(x, 50, x, 500);

  }

  for (int y=50; y<=500; y+=50) {

    line(50, y, 450, y);

  }

  for (int i=0; i<10; i++) {

    for (int j=0; j<9; j++) {

      int id = board[i][j];

      if (id == 0) continue;

      if (id > 0){

        fill(255);

        ellipse(50+j*50, 50+i*50, 40, 40);

        fill(0);

        text(name[id-1], 50+j*50, 50+i*50-3);

      }else if(id < 0){

        fill(255);

        ellipse(50+j*50, 50+i*50, 40, 40);

        fill(255,0,0);

        text(name2[-id-1], 50+j*50, 50+i*50-3);

      }

    }

  }

}




int [][]board = {

  {4, 5, 3, 2, 1, 2, 3, 5, 4},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {0, 6, 0, 0, 0, 0, 0, 6, 0},

  {7, 0, 7, 0, 7, 0, 7, 0, 7},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {-7, 0, -7, 0, -7, 0, -7, 0, -7},

  {0, -6, 0, 0, 0, 0, 0, -6, 0},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {-4, -5, -3, -2, -1, -2, -3, -5, -4},

};///1:將2:士3:象4:車5:馬6:包7:卒

String []name = {"將", "士", "象", "車", "馬", "包", "卒"};

String []name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};

void setup() {

  size(500, 700);

  PFont font = createFont("標楷體", 30);

  textFont(font);

  textAlign(CENTER, CENTER);

}

void draw() {

  for (int x=50; x<=450; x+=50) {

    line(x, 50, x, 500);

  }

  for (int y=50; y<=500; y+=50) {

    line(50, y, 450, y);

  }

  for (int i=0; i<10; i++) {

    for (int j=0; j<9; j++) {

      int id = board[i][j];

      if (id == 0) continue;

      if (id > 0){

        fill(255);

        ellipse(50+j*50, 50+i*50, 40, 40);

        fill(0);

        text(name[id-1], 50+j*50, 50+i*50-3);

      }else if(id < 0){

        fill(255);

        ellipse(50+j*50, 50+i*50, 40, 40);

        fill(255,0,0);

        text(name2[-id-1], 50+j*50, 50+i*50-3);

      }

    }

  }

}


void mousePressed(){

 for(int i=0;i<10;i++){

   for(int j=0;j<9;j++){

     if(dist(mouseX,mouseY,50+j*50,50+i*50)<20){

       board[i][j]=1;

     }

   }

 }

}


int [][]board = {

  {4, 5, 3, 2, 1, 2, 3, 5, 4},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {0, 6, 0, 0, 0, 0, 0, 6, 0},

  {7, 0, 7, 0, 7, 0, 7, 0, 7},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {-7, 0, -7, 0, -7, 0, -7, 0, -7},

  {0, -6, 0, 0, 0, 0, 0, -6, 0},

  {0, 0, 0, 0, 0, 0, 0, 0, 0},

  {-4, -5, -3, -2, -1, -2, -3, -5, -4},

};///1:將2:士3:象4:車5:馬6:包7:卒



String []name = {"將", "士", "象", "車", "馬", "包", "卒"};

String []name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};

void setup() {

  size(500, 700);

  PFont font = createFont("標楷體", 30);

  textFont(font);

  textAlign(CENTER, CENTER);

}

void draw() {
  
  background(#F0B82C);

  for (int x=50; x<=450; x+=50) {

    line(x, 50, x, 500);

  }

  for (int y=50; y<=500; y+=50) {

    line(50, y, 450, y);

  }

  for (int i=0; i<10; i++) {

    for (int j=0; j<9; j++) {

      int id = board[i][j];

      if (id == 0) continue;

      if (id > 0){

        fill(255);

        ellipse(50+j*50, 50+i*50, 40, 40);

        fill(0);

        text(name[id-1], 50+j*50, 50+i*50-3);

      }else if(id < 0){

        fill(255);

        ellipse(50+j*50, 50+i*50, 40, 40);

        fill(255,0,0);

        text(name2[-id-1], 50+j*50, 50+i*50-3);

      }

    }

  }


  if(handChess!=0)ellipse(mouseX,mouseY,40,40);

}

int handChess=0;

void mousePressed(){

 for(int i=0;i<10;i++){

   for(int j=0;j<9;j++){

     if(dist(mouseX,mouseY,50+j*50,50+i*50)<20){

       handChess = board[i][j];

       board[i][j]=0;

     }

   }

 }

}

void mouseReleased(){

 int i= (mouseY+25-50)/50; 

 int j= (mouseX+25-50)/50; 

 board[i][j] = handChess;

 handChess = 0;

}


int [][]board={

  { 1, 2, 2, 3, 3, 4, 4, 5},

  { 5, 6, 6, 7, 7, 7, 7, 7},

  {-1,-2,-2,-3,-3,-4,-4,-5},

  {-5,-6,-6,-7,-7,-7,-7,-7}

}; //暗棋的格子,比較少 4x8=32個棋子

void setup(){

  size(500,400);

  PFont font = createFont("標楷體", 30);

  textFont(font);

  textAlign(CENTER, CENTER);

}

void draw(){

  background(#F0B82C);

  for (int x=50; x<=450; x+=50) {

    line( x, 50, x, 250);

  }

  for (int y=50; y<=250; y+=50) {

    line( 50, y, 450, y);

  }  

  for(int i=0; i<4; i++){

    for(int j=0; j<8; j++){

      int id = board[i][j];

      drawChess(50+25+j*50, 50+25+i*50, id);

    }

  }

}

String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};

String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};

void drawChess(int x, int y, int id){

    fill(255);

    ellipse( x, y, 40, 40);

    if(id>0){//黑

      fill(0);

      text( name2[id-1], x, y-3);

    }else{//紅

      fill(255,0,0);

      text( name2[-id-1], x, y-3);

    }

}










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