int [][]show={
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0}
};//翻牌前,0 都不會秀
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1, -2, -2, -3, -3, -4, -4, -5},
{-5, -6, -6, -7, -7, -7, -7, -7}
}; //暗棋的格子,比較少 4x8=32個棋子
void setup() {
size(500, 300);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
for (int k=0; k<1000; k++) {
int i1= int(random(4)), j1=int (random(8));
int i2= int (random(4)), j2=int (random(8));
int temp=board[i1][j1];
board[i1][j1]=board[i2][j2];
board[i2][j2]=temp;
}
}
void draw() {
background(#F0B82C);
for (int x=50; x<=450; x+=50) {
line( x, 50, x, 250);
}
for (int y=50; y<=250; y+=50) {
line( 50, y, 450, y);
}
for (int i=0; i<4; i++) {
for (int j=0; j<8; j++) {
if (show[i][j]==0) {
fill(255);
ellipse( 50+25+j*50, 50+25+i*50, 40, 40);
} else {
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
if (moving) {
fill(0, 255, 0, 128);//移動中! 變顏色
ellipse(50+25+moveJ*50, 50+25+moveI*50, 40, 40);
drawChess(mouseX, mouseY, moveID);
}
}
int moveI=-1, moveJ=-1, moveID=-1;
boolean moving =false;
void mousePressed() {
for (int i=0; i<4; i++) {
for (int j=0; j<8; j++) {
if (dist(mouseX, mouseY, 50+25+j*50, 50+25+i*50)<20) {
if ( show[i][j]==0 ) show[i][j] = 1;
else {
moveI= i;
moveJ=j;
moveID=board[i][j];
moving = true;
}
//之後再加棋子的移動
}
}
}
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id) {
fill(255);
ellipse( x, y, 40, 40);
// if (id==9) {
// fill(0, 255, 0);
// ellipse(x, y, 40, 40);
// } else
if (id>0) {//黑
fill(0);
text( name[id-1], x, y-3);
} else {//紅
fill(255, 0, 0);
text( name2[-id-1], x, y-3);
}
}
由於家中有事晚進教室了 續做上一次沒上完的暗棋
int [][]show={
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0}
};//翻牌前, 0 都不會秀哦!
int [][]board={
{ 1, 2, 2, 3, 3, 4, 4, 5},
{ 5, 6, 6, 7, 7, 7, 7, 7},
{-1, -2, -2, -3, -3, -4, -4, -5},
{-5, -6, -6, -7, -7, -7, -7, -7}
}; //暗棋的格子,比較少 4x8=32個棋子
void setup() {
size(500, 300);
PFont font = createFont("標楷體", 30);
textFont(font);
textAlign(CENTER, CENTER);
for (int k=0; k<1000; k++) {
int i1= int(random(4)), j1=int (random(8));
int i2= int (random(4)), j2=int (random(8));
int temp=board[i1][j1];
board[i1][j1]=board[i2][j2];
board[i2][j2]=temp;
}
}
void draw() {
background(#F0B82C);
for (int x=50; x<=450; x+=50) {
line( x, 50, x, 250);
}
for (int y=50; y<=250; y+=50) {
line( 50, y, 450, y);
}
for (int i=0; i<4; i++) {
for (int j=0; j<8; j++) {
if (show[i][j]==0) {
fill(255);
ellipse( 50+25+j*50, 50+25+i*50, 40, 40);
} else {
int id = board[i][j];
drawChess(50+25+j*50, 50+25+i*50, id);
}
}
}
if (moving) {
fill(0, 255, 0, 128);//移動中! 變顏色
ellipse(50+25+moveJ*50, 50+25+moveI*50, 40, 40);
drawChess(mouseX, mouseY, moveID);
}
}
int moveI=-1, moveJ=-1, moveID=-1;
boolean moving =false;
void mousePressed() {
for (int i=0; i<4; i++) {
for (int j=0; j<8; j++) {
if (dist(mouseX, mouseY, 50+25+j*50, 50+25+i*50)<20) {
if ( show[i][j]==0 ) show[i][j] = 1; //沒秀? 秀它
else {
moveI= i;
moveJ=j;
moveID=board[i][j];
moving = true;
}
}
}
}
}
void mouseReleased() {
for (int i=0; i<4; i++) {
for (int j=0; j<8; j++) {
if (dist(mouseX, mouseY, 50+25+j*50, 50+25+i*50)<20) {
if (moving)
{
board[moveI][moveJ]=0;
board[i][j]=moveID;
moving = false;
}
}
}
}
}
String [] name = {"將", "士", "象", "車", "馬", "包", "卒"};
String [] name2 = {"帥", "仕", "相", "俥", "傌", "炮", "兵"};
void drawChess(int x, int y, int id) {
if(id==0) return;
fill(255);
ellipse( x, y, 40, 40);
// if (id==9) {
// fill(0, 255, 0);
// ellipse(x, y, 40, 40);
// } else
if (id>0) {//黑
fill(0);
text( name[id-1], x, y-3);
} else {//紅
fill(255, 0, 0);
text( name2[-id-1], x, y-3);
}
}
這樣程式就能順利運作;可以吃棋子了
-------------
接下來試著讓音樂檔案能作為遊戲音樂撥放
先將指定的音樂檔名找出 並於另外的網址做下載
補充說明 這是要先裝設的函示庫 如此一來才能執行讀取音樂的動作!!
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