step01
點擊滑鼠洗牌
```java
void setup()
{
size(500,500);
PFont font =createFont("標楷體",40);
textFont(font);
myShuffle();
}
void myShuffle()
{
String [] flower={"黑桃","紅心","方塊","梅花"};//陣列
face1=flower[int(random(4))]+int(random(13)+1);
face2=flower[int(random(4))]+int(random(13)+1);
face3=flower[int(random(4))]+int(random(13)+1);
face4=flower[int(random(4))]+int(random(13)+1);
//int取整數 0...12所以要加1
}
void mousePressed()
{
myShuffle();
}
String face1,face2,face3,face4;
void draw()
{
drawPokerCard(100,100,face1);
drawPokerCard(130,150,face2);
drawPokerCard(160,200,face3);
drawPokerCard(190,250,face4);
}
void drawPokerCard(int x,int y,String face)
{
int W=20;
fill(255);
rect(x-W/2,y-W/2, 150+W,250+W, 20);
fill(#FCC600);
rect(x,y, 150,250, 20);//弧度
if(face.indexOf("黑桃")==-1 && face.indexOf("梅花")==-1) fill(#FF0000);
else fill(0);//黑字
textSize(40);
text(face,x,y+40);
}
```
做52張牌
```java
void setup()
{
size(700,700);
}
void draw()
{
background(#94FCBD);
for(int i=0;i<52;i++)
{
int x=(i%10)*60; //除以10餘數,個位數
int y=int(i/10)*120; //十位數
rect(x,y,60,120);
}
}
```
step02
顯示52張牌的字
```java
void setup()
{
size(700,700);
PFont font =createFont("標楷體",10);
textFont(font);
}
String []faces=
{
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K"
};
void draw()
{
background(#94FCBD);
for(int i=0;i<52;i++)
{
int x=(i%10)*60; //除以10餘數,個位數
int y=int(i/10)*120; //十位數
fill(255); rect(x,y,60,120);
fill(0); text(faces[i],x+25,y+80);
}
}
```
52張牌優化
```java
void setup()
{
size(800,600);
PFont font =createFont("標楷體",16);
textFont(font);
}
String []faces=
{
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"紅心A","紅心2","紅心3","紅心4","紅心5","紅心6","紅心7","紅心8","紅心9","紅心10","紅心J","紅心Q","紅心K",
"方塊A","方塊2","方塊3","方塊4","方塊5","方塊6","方塊7","方塊8","方塊9","方塊10","方塊J","方塊Q","方塊K",
"梅花A","梅花2","梅花3","梅花4","梅花5","梅花6","梅花7","梅花8","梅花9","梅花10","梅花J","梅花Q","梅花K",
};
void draw()
{
background(#94FCBD);
for(int i=0;i<52;i++)
{
int x=(i%13)*60; //除以10餘數,個位數
int y=int(i/13)*120; //十位數
fill(255); rect(x,y,60,120);
if(faces[i].indexOf("紅心")==-1&&faces[i].indexOf("方塊")==-1) fill(0);
else fill(255,0,0);
text(faces[i],x+10,y+60);
}
}
```
```java
void setup()
{
size(800,600);
PFont font =createFont("標楷體",16);
textFont(font);
}
String []faces=
{
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"紅心A","紅心2","紅心3","紅心4","紅心5","紅心6","紅心7","紅心8","紅心9","紅心10","紅心J","紅心Q","紅心K",
"方塊A","方塊2","方塊3","方塊4","方塊5","方塊6","方塊7","方塊8","方塊9","方塊10","方塊J","方塊Q","方塊K",
"梅花A","梅花2","梅花3","梅花4","梅花5","梅花6","梅花7","梅花8","梅花9","梅花10","梅花J","梅花Q","梅花K",
};
void draw()
{
background(#94FCBD);
for(int i=0;i<52;i++)
{
int x=(i%13)*60; //除以10餘數,個位數
int y=int(i/13)*120; //十位數
fill(255); rect(x,y,60,120);
if(faces[i].indexOf("紅心")==-1&&faces[i].indexOf("方塊")==-1) fill(0);
else fill(255,0,0);
text(faces[i],x+10,y+60);
}
}
void mousePressed()
{
int a=int(random(52));
int b=int(random(52));
String temp=faces[a];
faces[a]=faces[b];
faces[b]=temp;
}
```
總合
```java
void setup()
{
size(500,500);
PFont font =createFont("標楷體",40);
textFont(font);
myShuffle();
}
String []faces=
{
"黑桃A","黑桃2","黑桃3","黑桃4","黑桃5","黑桃6","黑桃7","黑桃8","黑桃9","黑桃10","黑桃J","黑桃Q","黑桃K",
"紅心A","紅心2","紅心3","紅心4","紅心5","紅心6","紅心7","紅心8","紅心9","紅心10","紅心J","紅心Q","紅心K",
"方塊A","方塊2","方塊3","方塊4","方塊5","方塊6","方塊7","方塊8","方塊9","方塊10","方塊J","方塊Q","方塊K",
"梅花A","梅花2","梅花3","梅花4","梅花5","梅花6","梅花7","梅花8","梅花9","梅花10","梅花J","梅花Q","梅花K",
};
void myShuffle()
{
for(int k=0;k<10000;k++)
{
int a=int(random(52));
int b=int(random(52));
String temp=faces[a];
faces[a]=faces[b];
faces[b]=temp;
}
face1=faces[0];
face2=faces[1];
face3=faces[2];
face4=faces[3];
}
void mousePressed()
{
myShuffle();
}
String face1,face2,face3,face4;
void draw()
{
drawPokerCard(100,100,face1);
drawPokerCard(130,150,face2);
drawPokerCard(160,200,face3);
drawPokerCard(190,250,face4);
}
void drawPokerCard(int x,int y,String face)
{
int W=20;
fill(255);
rect(x-W/2,y-W/2, 150+W,250+W, 20);
fill(#FCC600);
rect(x,y, 150,250, 20);//弧度
if(face.indexOf("黑桃")==-1 && face.indexOf("梅花")==-1) fill(#FF0000);
else fill(0);//黑字
textSize(40);
text(face,x,y+40);
}
```
.png)
.png)
.png)
.png)
.png)
.png)
.png)
沒有留言:
張貼留言